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Townscaper official store artwork

Townscaper

By Oskar Stålberg

Place coloured building blocks and watch the layout generate streets, roofs and architectural details.

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TAKE A CLOSER LOOK

Inside the game

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THE QUICK INTRODUCTION

What’s it all about?

Townscaper removes the usual city-building questions about money and residents. Its purpose is to let you place and remove blocks, then see how the structure changes. A small adjustment to the footprint or height can produce a different roofline, passage or supporting detail.

Without a score or a campaign objective, the reason to keep building is the arrangement itself. Try leaving a gap, raising one section or changing the colours before expanding everything at once. This is closer to experimenting with a model town than running a transport or economy simulation. It suits players who enjoy making a place look interesting without needing the game to judge whether that place is efficient.

Your kind of game if…

You want a building toy with room for visual experiments and no management targets.

GET OFF TO A GOOD START

How to play

  1. Choose a colour and place a few blocks on the grid.
  2. Add height or extend the footprint to change the architecture.
  3. Remove blocks to test openings and gaps.
  4. Adjust the layout around the details you want to keep.
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